Zeger Knaepen escribió:
> "Nicolas Alvarez" <nic### [at] gmail is the best com> wrote in message
> news:47cd674d$1@news.povray.org...
>> Well, it would have problems with backwards compatibility: changing the
>> random number generator would make existing scenes look different, as if
>> they had changed the seed. So we probably need something like
>> global_settings { random_generator 2 }
>
> ..or just let people use the #version-directive
People might still want the old generator for some strange reason :)
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